If you want to have a broader understanding of the performance of your games, then you should take into account more parameters than just FPS. Let’s see what they are:
The time it takes for a frame to appear on screen is known as frame time, which is obtained by dividing by the refresh rate. So if we have a frame time of 15.6 ms it means that each frame of the game is rendered at that speed, making it practically imperceptible to your eyes.
FPS stability is used to measure the uniformity of the frame rate during gameplay, which if it’s a high number is a good indicator of a smooth gaming experience. But if the number associated with this metric is low then it’s very likely that stuttering will occur and disrupt the smoothness of the game. Regarding the variability index, this measures the degree of fluctuation of the frame rate.
This game metric represents the delay that occurs between the player’s action and the response on screen. Within competitive gaming the input delay is a critical metric where a millisecond can make all the difference. An input lag is considered good when the number displayed is less than the refresh cycle of the screen. This means that if your display has a refresh cycle of 100 Hz, the ideal input lag should be less than 10 ms. To get good input lag numbers you should do the following:
An effective way to check for performance bottlenecks in your PC is to monitor CPU and GPU usage. Look to see if any of these components show high usage during frame drops. If so then this will give you a signal as to where you should implement optimizations.
Within the network metrics the ping, packet loss and jitter (delay variation between the time a signal is sent and the time it’s received) generate data that can be useful and provide valuable information to the analysis of game performance. The behavior of these elements impacts the responsiveness and consistency of the online gaming experience.
To use these metrics effectively, it’s important to understand how they are measured and what they reveal about game performance.
To measure game metrics it’s necessary to have tools specifically designed for this purpose. Let’s see the most popular ones:
After knowing which are the metrics that give you information about the performance of the game, it’s likely that you’re wondering how to interpret the data reflected in these metrics. To do this take into account the following tips:
FPS is a metric that cannot be overlooked when measuring game performance. Still, it’s necessary to look at data provided by other metrics that address different aspects of the game so that you can get a more complete analysis of its performance. These include frame times, input lag, CPU and GPU usage, as well as elements associated with network performance (ping, packet loss and jitter). Thanks to these metrics you’ll not only be able to measure game performance, but also obtain information that will be useful to implement strategies focused on improving those results and achieving a smoother and more optimal gaming experience.
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